Re: How to keep things alive in Arc?
Re: How to keep things alive in Arc?
- Subject: Re: How to keep things alive in Arc?
- From: John McCall <email@hidden>
- Date: Tue, 10 May 2016 10:18:32 -0700
> On May 9, 2016, at 6:38 AM, email@hidden wrote:
> This was recommended to me by folks "in the know":
>
> Thing *aThing = [ Thing new ];
>
> ...
>
> (void)aThing;
This is not guaranteed to keep aThing alive for its full scope. You should use the precise-lifetime attribute.
John.
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