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Re: Avoiding link conflicts with a static library
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Re: Avoiding link conflicts with a static library


  • Subject: Re: Avoiding link conflicts with a static library
  • From: Alex Zavatone <email@hidden>
  • Date: Wed, 04 Apr 2018 19:53:33 -0500

> On Apr 4, 2018, at 2:38 PM, Saagar Jha <email@hidden> wrote:
>
>
> Saagar Jha
>
> I may be misunderstanding you, but why does your code need to be separate?
> Can’t you statically link against your framework, which dynamically opens
> OpenCV (packaged as a framework)?
>
>> 2. (More importantly) It makes the client's binary larger since it will have
>> to include our full library, including simulator code. (correct me if I'm
>> wrong)
>
> No, you should ask your client to remove the simulator slice before
> submitting to the App Store.

This is controlled in the build settings for release builds.  Compiled
Simulator code is not packaged and should not be packaged in a release build.
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  • Follow-Ups:
    • Re: Avoiding link conflicts with a static library
      • From: Redler Eyal <email@hidden>
References: 
 >Avoiding link conflicts with a static library (From: Redler Eyal <email@hidden>)
 >Re: Avoiding link conflicts with a static library (From: Jens Alfke <email@hidden>)
 >Re: Avoiding link conflicts with a static library (From: Redler Eyal <email@hidden>)
 >Re: Avoiding link conflicts with a static library (From: Saagar Jha <email@hidden>)

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