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Re: Avoiding link conflicts with a static library
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Re: Avoiding link conflicts with a static library


  • Subject: Re: Avoiding link conflicts with a static library
  • From: Alex Zavatone <email@hidden>
  • Date: Thu, 05 Apr 2018 09:29:07 -0500

> On Apr 5, 2018, at 4:19 AM, Redler Eyal <email@hidden> wrote:
>
>>>
>>>> 2. (More importantly) It makes the client's binary larger since it will
>>>> have to include our full library, including simulator code. (correct me if
>>>> I'm wrong)
>>>
>>> No, you should ask your client to remove the simulator slice before
>>> submitting to the App Store.
>>
>> This is controlled in the build settings for release builds.  Compiled
>> Simulator code is not packaged and should not be packaged in a release build.
>
> My understanding is that the dynamic lib is copied as a resource and not
> processed automatically that way.
>


But when it is built, it is built as Release or Debug, unless you have added
other build configurations.  When Archive is selected, that uses Release.

Why would a Simulator i386 architecture be used in a release build?  You can
check the configuration and see if that architecture is even there in the build
config.

- Alex Zavatone

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  • Follow-Ups:
    • Re: Avoiding link conflicts with a static library
      • From: Saagar Jha <email@hidden>
    • Re: Avoiding link conflicts with a static library
      • From: Redler Eyal <email@hidden>
References: 
 >Avoiding link conflicts with a static library (From: Redler Eyal <email@hidden>)
 >Re: Avoiding link conflicts with a static library (From: Jens Alfke <email@hidden>)
 >Re: Avoiding link conflicts with a static library (From: Redler Eyal <email@hidden>)
 >Re: Avoiding link conflicts with a static library (From: Saagar Jha <email@hidden>)
 >Re: Avoiding link conflicts with a static library (From: Alex Zavatone <email@hidden>)
 >Re: Avoiding link conflicts with a static library (From: Redler Eyal <email@hidden>)

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