Re: Concurrent loading of images ?
Re: Concurrent loading of images ?
- Subject: Re: Concurrent loading of images ?
- From: Gabriel Zachmann via Cocoa-dev <email@hidden>
- Date: Sat, 9 May 2020 15:50:48 +0200
>
> Try Instruments. Apple have written a measuring tool for a reason :)
Thanks for the hint.
I've done that.
In the Heaviest Stack Trace, I am seeing functions like
CA::Transcation::commit()
CA::Render::copy_image(..)
CI::recursive_tile(..)
etc
None of these functions seems to get invoked (indirectly) by any of my code.
Instead, they all seem to be called (indirectly) by _CFRunLoopDoObservers (in
the main thread).
So, I feel a bit stumped.
What can I do?
It seems that somehow I need to make all this stuff happen in the background -
but how?
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