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Re: Concurrent loading of images ?
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Re: Concurrent loading of images ?


  • Subject: Re: Concurrent loading of images ?
  • From: Gabriel Zachmann via Cocoa-dev <email@hidden>
  • Date: Sat, 9 May 2020 15:50:48 +0200

>
> Try Instruments. Apple have written a measuring tool for a reason :)

Thanks for the hint.

I've done that.
In the Heaviest Stack Trace, I am seeing functions like
CA::Transcation::commit()
CA::Render::copy_image(..)
CI::recursive_tile(..)
etc

None of these functions seems to get invoked (indirectly) by any of my code.
Instead, they all seem to be called (indirectly) by _CFRunLoopDoObservers (in
the main thread).

So, I feel a bit stumped.
What can I do?

It seems that somehow I need to make all this stuff happen in the background -
but how?


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  • Follow-Ups:
    • Re: Concurrent loading of images ?
      • From: Steve Mills via Cocoa-dev <email@hidden>
References: 
 >Concurrent loading of images ? (From: Gabriel Zachmann via Cocoa-dev <email@hidden>)
 >Re: Concurrent loading of images ? (From: Jens Alfke via Cocoa-dev <email@hidden>)
 >Re: Concurrent loading of images ? (From: Rob Petrovec via Cocoa-dev <email@hidden>)
 >Re: Concurrent loading of images ? (From: Gabriel Zachmann via Cocoa-dev <email@hidden>)
 >Re: Concurrent loading of images ? (From: Alex Zavatone via Cocoa-dev <email@hidden>)
 >Re: Concurrent loading of images ? (From: Gabriel Zachmann via Cocoa-dev <email@hidden>)

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