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Re: Concurrent loading of images ?
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Re: Concurrent loading of images ?


  • Subject: Re: Concurrent loading of images ?
  • From: Steve Mills via Cocoa-dev <email@hidden>
  • Date: Sat, 9 May 2020 09:02:32 -0500

> On May 9, 2020, at 08:51, Gabriel Zachmann via Cocoa-dev
> <email@hidden> wrote:
>
> 
>>
>>
>> Try Instruments. Apple have written a measuring tool for a reason :)
>
> Thanks for the hint.
>
> I've done that.
> In the Heaviest Stack Trace, I am seeing functions like
> CA::Transcation::commit()
> CA::Render::copy_image(..)
> CI::recursive_tile(..)
> etc

If an image is huge and/or highres, it’s naturally going to take more time to
render. I’d experiment and see if pre-sizing images before passing them onto
the layer will be more efficient. Probably not, but it seems like some parts of
the various Mac image frameworks do a better job of scaling than others.

Steve via iPad

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References: 
 >Re: Concurrent loading of images ? (From: Gabriel Zachmann via Cocoa-dev <email@hidden>)

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