Re: define linearization
Re: define linearization
- Subject: Re: define linearization
- From: Graeme Gill <email@hidden>
- Date: Tue, 20 Aug 2002 13:30:30 +1000
SKID Photography wrote:
>
Yeah, but with a printer not only have they developed essentially duplicate software
>
(albeit not as good), they also developed a printer(s), which in itself is a phenomenally
>
complex machine, you get to keep the printer, and not just a license.
Yes there is some duplication, but the fact is that building printers is
the printer manufacturers area of expertise, and the many attempts
they have made at building RIPs have (generally) been ho-hum at the
best. The bottom line is that for the vast majority of their customers
(who don't have critical color or processing requirements), the drivers
supplied with the printer are more than adequate. Why should the printer
manufacturer invest resources in stuff that (in its own way) is just as
difficult as developing new printer technology, to fulfil the requirements
of a small fraction of its customers ?
If you think that getting software to render documents, correct color
and screen the output to the level of quality expected by professional
users doesn't constitute a "phenomenally complex machine", then you
obviously don't know what's involved. (Last time we counted the lines of
source code in our product, it added up to about a million, and that
didn't include the postscript interpreter! The most complex machines
on this planet are all software. Count the "moving" parts.)
As for "not just a licence", I don't really follow your point. Though
some of the mainstream software vendors have been trying to fiddle
licensing conditions recently ("renting" software etc.), for all
practical purposes most of the RIP licences are as useful and
valuable as an instance of a physical product.
You can run it as much as you want, and the essential licensing
condition is one the printer manufacturer insists on as well :-
don't use the copy of our product you have bought, to make copies
and sell to others.
Graeme Gill.
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