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Re: "Non-linear"?
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Re: "Non-linear"?


  • Subject: Re: "Non-linear"?
  • From: Marco Ugolini <email@hidden>
  • Date: Thu, 02 Oct 2008 16:08:31 -0700
  • Thread-topic: "Non-linear"?

In a message dated 10/2/08 2:15 PM, Mike Ornellas wrote:

> sRGB is based upon the average monitor color space. Monitor color
> spaces are not linear.

I think you are confusing the issue. Some monitor profiles (custom ones in
particular) may not be perfectly *gray-balanced*. But none of the standard
working spaces is linear, just *none* of them. In other words, none of them
has a gamma of 1.0. Yet, they are all gray-balanced.

> sRGB is not the best working space to use to edit images because
> it's not linear.

Again: *none* of the standard Photoshop working spaces is linear.

> Adobe RGB is far more linear

It has very much the same 2.2 gamma as sRGB. How does that make it "more
linear"?

> because it has been created to compensate for how Photoshop's power curve
> has been tweaked / created and has not changed to the best of my knowledge
> since it's inception.

What "power curve", Mike?

Marco Ugolini


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 >Re: "Non-linear"? (From: Mo <email@hidden>)

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