Re: If it looks white on your uncalibrated display, yes it is lying.
Re: If it looks white on your uncalibrated display, yes it is lying.
- Subject: Re: If it looks white on your uncalibrated display, yes it is lying.
- From: Steve Upton <email@hidden>
- Date: Mon, 09 Jun 2014 10:53:27 -0700
On Jun 6, 2014, at 4:53 PM, John Robert Robinson <email@hidden> wrote:
> Excluding print media, if no one viewing your calibration work is calibrated, what value is your calibration?
John,
This is a blunt but very valid question. (the kind I like)
To echo some other posts in this thread, the simple truth is that “uncalibrated” has changed a lot over the years.
Anyone using any OS produced by Apple in the last 10 years or so is using a calibrated* monitor.
The * means that most of them are not *custom* calibrated but iOS devices conform to a pretty tight standard (sRGB in most cases) and OS X has automatically made profiles for connected displays based on their EDID information for many years. If the display was made by Apple then it’s auto-generated profile is more trustworthy (as its EDID information is more trustworthy).
On the Windows side it’s much more of a crap shoot but you get my drift.
None of these calibrations are likely to be up to “pro” level but for consumer devices, again, it’s a lot better than it was years ago.
So what’s the value? Primarily, the knowledge that the image you are producing, and the edits you are making, are valid. That if someone on the other end buys a higher quality device and/or calibrates it themselves (even by eye) that they’ll get a reasonable representation of what you saw.
Is hardware calibration necessary? Perhaps not. But think of it this way: if both you and your viewers are using non-hardware calibrated displays the chances of noticeable differences between what you see is higher. Hardware calibration at least brings your display into a known repeatable state. I believe that is more likely to be a better viewing experience on the variety of displays out there.
I certainly don’t believe anyone is “wrong” in this scenario. I just like to point my boat toward right as much as possible, and hardware calibration for content creators is relatively inexpensive, easy, quick, and doesn’t complicate the workflow.
regards,
Steve
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