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Re: Audio Input AudioUnit?
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Re: Audio Input AudioUnit?


  • Subject: Re: Audio Input AudioUnit?
  • From: Bill Stewart <email@hidden>
  • Date: Wed, 13 Jun 2001 19:10:33 -0700

on 10/6/01 8:02 AM, James McCartney wrote:
> on 6/9/01 5:45 PM, email@hidden at email@hidden wrote:
>
>> Is there a reason that there is no AudioUnit defined to represent audio
>> input from an audio device (namely the default audio input port)? Is
>> there a reason why I shouldn't create my own? Has anyone already done
>> this? The examples I've found seem to suggest that the audio sources in
>> an AUGraph are usually a synth or some other generative AudioUnit, but
>> what about audio-in?
>
> I am also curious about this. However one thing to be aware of is with the
> "pull" model you are timed by the output device, but the input device could
> be getting samples based on a different clock, i.e. it is "pushing". So if
> the input and output are on separate clocks you have a problem.

See my previous post for some of this.

As for the input AudioUnit - there's no reason why we haven't done one,
except that we haven't done one.

It seems like a reasonable idea, but can raise some complex issues if you're
using it in relation to units generating output and being pulled by a
different IO Proc. (Not that these are insurmountable - just things to deal
with).

But yes, you're correct - we've focussed mainly on output units at this
stage.

(Once again - if you've got scenarios, etc. about how you'd use this then
feel free to post me privately or on the list if you want some discussion)

Bill


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References: 
 >Re: Audio Input AudioUnit? (From: James McCartney <email@hidden>)

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