AU resources (plist problem)
AU resources (plist problem)
- Subject: AU resources (plist problem)
- From: Howard Moon <email@hidden>
- Date: Tue, 17 Dec 2002 09:07:09 -0800
Hi..
following suggestions about making my resources visible in my AU
(which is a vst port using VST2AU), I added the following to the
VST2AUplist.plc file:
...
key "CFBundleIdentifier" value string "com.Antares.AutoTune"
...
(This is inside the "dictionary" node along with the other key/values
pairs.)
Sometimes, CodeWarrior fails to write out the plist file into the
contents of the component (bundle). In those cases, my call to
CFBundleGetBundleWithIdentifier returns null (since it can't find the
key I'm looking for), and then my plug-in won't be created. Then, the
host continues to launch but without my plug-in being available.
Sometimes, the plist file IS created. (I have yet to know when/why
this difference.) In THOSE cases, the CoreAudio code throws an Access
Fault Exception even before any of my code is executed. (Which of
course makes it impossible to debug!) I am totally confused as to what
to do about this problem. I've been stuck for weeks unable to get my
vst plug ported to AU using this VST Porting SDK.
One other note: even though I renamed the bundle to AutoTune.component,
CodeWarrior still creates a folder hierarchy called Plugin.component
(although it has no content, just folders). Could this be related
somehow to the plist generation problem? Is there something not
mentioned in the readme.h or porting doc that I missed regarding the
target?
Anyone have any idea what is going on here??? Why would the presence
of Info.plist cause CoreAudio to throw an exception? And why would the
plist only be written *sometimes*? Can somebody shed some light on
this?
Thanks for any advice...
Howard
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