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Re: coremidi & codewarrior
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Re: coremidi & codewarrior


  • Subject: Re: coremidi & codewarrior
  • From: Herbie Robinson <email@hidden>
  • Date: Tue, 12 Feb 2002 02:56:32 -0500

It took me about 2 days to port a small app (a few hundred fairly small source files -- most of them generated by Appmaker). That was before CodeWarrior had support; so, the biggest issue was dealing with the fact the GCC doesn't have "#pragma once".

The only other issue I remember is that I had to delete a lot of redundant includes of system headers.

If you don't have plug-ins to deal with, it's pretty easy (much less work than Carbonizing, for example).

This certainly helps.

For people like us who have quite a few OMS apps to port, the established route has been to first carbonise them in CW 7.2.

Question is (sorry to be so ignorant about Mach-O), how hard is it to port a Carbon app to Mach-O ?

Is this easier than work around calling frameworks from CFM ?

Cheers

Mark Gilbert

Subject: Re: coremidi & codewarrior

You must build your application as MachO. When creating a new project from
a stationary template, make sure to choose MachO. In your project settings
make sure the linker is set to "Apple MachO PowerPC". You'll have to add
the CoreMIDI framework in the "Project" menu with "Add Files"

Chris

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References: 
 >Re: coremidi & codewarrior (From: Mark Gilbert <email@hidden>)

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