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Re: Obj-C APIs for CoreAudio (was Latest Documentation)
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Re: Obj-C APIs for CoreAudio (was Latest Documentation)


  • Subject: Re: Obj-C APIs for CoreAudio (was Latest Documentation)
  • From: Laurent Cerveau <email@hidden>
  • Date: Thu, 14 Feb 2002 21:04:59 +0100

More on that to accompany Bill.

All the core services of MacOS X have API's in C (in user land space), with usually a very strong object oriented feeling, even with a procedural language : for example this is why there is now CoreFoundation that comes originally from Foundation, but is fully in C (part of the source code is even available on Darwin). Note that there may be a confusion as CoreServices contains itself many sub frameworks, one of them being called CarbonCore, that contains the Component Manager. But even if the word Carbon is in the name , this is the word Core that should be seen as prevalent here.

Sometimes, but this is not a rule, there are API's in another language, the best example being CoreAudio in Java of course :-).

Laurent

On Thursday, February 14, 2002, at 08:02 PM, Bill Stewart wrote:

Just because it is a C API does not mean that it is a Carbon API... You
don't have to learn Carbon to use CoreAudio. If you have to do a little bit
of work to understand the basics of what you are dealing with, then you
should look at what benefits you get from that - a better, more tailored
implementation and a broader understanding of the subject matter..

LC
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 >Re: Obj-C APIs for CoreAudio (was Latest Documentation) (From: Bill Stewart <email@hidden>)

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