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Re: AudioUnit : how to communicate from DSP to GUI ?
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Re: AudioUnit : how to communicate from DSP to GUI ?


  • Subject: Re: AudioUnit : how to communicate from DSP to GUI ?
  • From: Chris Reed <email@hidden>
  • Date: Fri, 11 Oct 2002 16:05:53 -0500

If you look at AUCarbonViewBase.h, there's a method called GetEditAudioUnit() that returns an AudioUnit.

-chris


On Friday, October 11, 2002, at 06:43 am, email@hidden wrote:

Hi,

What is the supported way with AudioUnit SDK to make a tunnel communication from an AudioUnit and an AudioUnit View ? I have some values that are calculated at different stage of the dsp processing, not only at output stage, and I have to pass it to my GUI code to make some leds blink.
Is there a way to make my AudioUnit view gives a pointer to the AudioUnit dsp and vice-versa ?

(I have search the archive but I couldn't find the solution. I'm surprised that the question was not asked)

Thanks,

Raphael
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References: 
 >AudioUnit : how to communicate from DSP to GUI ? (From: email@hidden)

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