Re: AudioUnit : how to communicate from DSP to GUI ?
Re: AudioUnit : how to communicate from DSP to GUI ?
- Subject: Re: AudioUnit : how to communicate from DSP to GUI ?
- From: Chris Reed <email@hidden>
- Date: Fri, 11 Oct 2002 16:05:53 -0500
If you look at AUCarbonViewBase.h, there's a method called
GetEditAudioUnit() that returns an AudioUnit.
-chris
On Friday, October 11, 2002, at 06:43 am, email@hidden
wrote:
Hi,
What is the supported way with AudioUnit SDK to make a tunnel
communication from an AudioUnit and an AudioUnit View ? I have some
values that are calculated at different stage of the dsp processing,
not only at output stage, and I have to pass it to my GUI code to make
some leds blink.
Is there a way to make my AudioUnit view gives a pointer to the
AudioUnit dsp and vice-versa ?
(I have search the archive but I couldn't find the solution. I'm
surprised that the question was not asked)
Thanks,
Raphael
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