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Re: Crashing when loading 3rd party AU
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Re: Crashing when loading 3rd party AU


  • Subject: Re: Crashing when loading 3rd party AU
  • From: Bill Stewart <email@hidden>
  • Date: Wed, 16 Oct 2002 18:00:24 -0700

on 16/10/02 3:07 PM, Robert Grant wrote:
> OK mea culpa - I was trying to create a node with an empty component
> description :-(
> Interestingly AUGraphNewNode() thought that was a fine idea :-) (It
> returned 0).

Can you give me some idea of what you did to cause the crash - I'd like to
catch that an return an error.

> Here's my break down on the few AUs I've got to play with:
>
> Destroy FX: Transverb - crashing in process()
> Destroy FX: Polarizer - fairly happy but complaining about a lack of a
> beatAndTempoProc which I'm not going to provide because it's a live
> performance app.

You can't complain about this:) there are legitimate usage situations where
either (1) The host knows nothing about this or (2) it isn't relevant to
that usage

> UrsFX: Rumblence - very happy. :-)
>
> Unfortunately none of these are exposing presets

The Reverb unit we shipped in Jaguar has presets...

Bill
>and I've yet to figure
> out how to
> create a window in Cocoa that's suitable for their Carbon views. Any
> assistance in that
> area would be appreciated.
>
> Thanks,
>
> Robert.
>
> On Wednesday, October 16, 2002, at 05:33 PM, Robert Grant wrote:
>
>> I'm consistently crashing with third party AUs in the following manner
>> - naturally I'm clueless. I've loaded all the Apple AU2 units without
>> trouble.:
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 >Re: Crashing when loading 3rd party AU (From: Robert Grant <email@hidden>)

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