Re: Crashing when loading 3rd party AU
Re: Crashing when loading 3rd party AU
- Subject: Re: Crashing when loading 3rd party AU
- From: Bill Stewart <email@hidden>
- Date: Wed, 16 Oct 2002 18:00:24 -0700
on 16/10/02 3:07 PM, Robert Grant wrote:
>
OK mea culpa - I was trying to create a node with an empty component
>
description :-(
>
Interestingly AUGraphNewNode() thought that was a fine idea :-) (It
>
returned 0).
Can you give me some idea of what you did to cause the crash - I'd like to
catch that an return an error.
>
Here's my break down on the few AUs I've got to play with:
>
>
Destroy FX: Transverb - crashing in process()
>
Destroy FX: Polarizer - fairly happy but complaining about a lack of a
>
beatAndTempoProc which I'm not going to provide because it's a live
>
performance app.
You can't complain about this:) there are legitimate usage situations where
either (1) The host knows nothing about this or (2) it isn't relevant to
that usage
>
UrsFX: Rumblence - very happy. :-)
>
>
Unfortunately none of these are exposing presets
The Reverb unit we shipped in Jaguar has presets...
Bill
>
and I've yet to figure
>
out how to
>
create a window in Cocoa that's suitable for their Carbon views. Any
>
assistance in that
>
area would be appreciated.
>
>
Thanks,
>
>
Robert.
>
>
On Wednesday, October 16, 2002, at 05:33 PM, Robert Grant wrote:
>
>
> I'm consistently crashing with third party AUs in the following manner
>
> - naturally I'm clueless. I've loaded all the Apple AU2 units without
>
> trouble.:
>
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