Re: Crashing when loading 3rd party AU
Re: Crashing when loading 3rd party AU
- Subject: Re: Crashing when loading 3rd party AU
- From: Robert Grant <email@hidden>
- Date: Wed, 16 Oct 2002 18:07:25 -0400
OK mea culpa - I was trying to create a node with an empty component
description :-(
Interestingly AUGraphNewNode() thought that was a fine idea :-) (It
returned 0).
Here's my break down on the few AUs I've got to play with:
Destroy FX: Transverb - crashing in process()
Destroy FX: Polarizer - fairly happy but complaining about a lack of a
beatAndTempoProc which I'm not going to provide because it's a live
performance app.
UrsFX: Rumblence - very happy. :-)
Unfortunately none of these are exposing presets and I've yet to figure
out how to
create a window in Cocoa that's suitable for their Carbon views. Any
assistance in that
area would be appreciated.
Thanks,
Robert.
On Wednesday, October 16, 2002, at 05:33 PM, Robert Grant wrote:
I'm consistently crashing with third party AUs in the following manner
- naturally I'm clueless. I've loaded all the Apple AU2 units without
trouble.:
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