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Re: InputUnit
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Re: InputUnit


  • Subject: Re: InputUnit
  • From: Luke Bellandi <email@hidden>
  • Date: Fri, 18 Oct 2002 09:15:47 -0700

Currently there are no Input/File reading AU's to do this, however there are
examples in September's CoreAudioSDK that do both of these things, each
using callbacks.

AudioUnitHosting pulls audio from a file and uses that as the source for its
AUGraph.

PlayEffect pulls audio from an input device and uses that as the source for
its AUGraph.

Even though these examples don't use AudiUnits to provide source, the code
for each is relatively small and straightforward.

Best,
Luke.

On 10/18/02 8:31 AM, "Robert Grant" <email@hidden> wrote:

> Is there, or is anybody working on, an Input unit that does for input
> what the output unit
> does for output?
>
> I would love to be able to take a live feed as the input to a AU graph.
> Is this really
> hard/stupid?
>
> Basically it seems like we're missing a couple of input units: Input
> from audio file, audio
> stream. Probably the audio file one could be handled as a sample
> playing music device
> perhaps?
>
> Thanks,
>
> Robert.
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  • Follow-Ups:
    • DLS Music Device AU
      • From: "Benjamin J. Schneider" <email@hidden>
References: 
 >InputUnit (From: Robert Grant <email@hidden>)

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