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Re: Kind of newbie question
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Re: Kind of newbie question


  • Subject: Re: Kind of newbie question
  • From: "Steve Wilson" <email@hidden>
  • Date: Tue, 22 Oct 2002 13:22:25 -0700

Thank you. Now I get it.

Thanks,
Steve

----- Original Message -----
From: "Benjamin Golinvaux" <email@hidden>
To: "Steve Wilson" <email@hidden>
Cc: "Core Audio" <email@hidden>
Sent: Tuesday, October 22, 2002 11:48 AM
Subject: Re : Kind of newbie question


> what you should do :
>
> add an executable to the Target pane of the AU project window (ctrl
> click in this pane and choose "Add Custom Executable). This executable
> should
> be your host (Logic 5.4 or AudioUnitHosting for example).
>
> Then, each time your AU is built, copy it into the Components folder
> (you can have a custom shell script phase for this)
>
> You can then put breakpoints in the AU code, launch the host app with
> cmd+y, and gdb will indeed break in your AU code (the host is not
> required to contain debug info)
>
> This is just like VC++ where you specify the executable file for your
> library.
>
> Hope i explained it right
>
>
> Benjamin-
>
> On Tuesday, October 22, 2002, at 06:49 PM, Steve Wilson wrote:
>
> > Hi All,
> >
> > Is there any trick to debugging AUs in PB? I come from the CW and
> > Visual
> > Studio worlds and in those environments it is really easily to debug a
> > shared
> > library or a DLL. Or maybe I can do it gdb?
> >
> > Thanks,
> > Steve
> > _______________________________________________
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References: 
 >Re : Kind of newbie question (From: Benjamin Golinvaux <email@hidden>)

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