Re: SetInputCallback and audiounits 2
Re: SetInputCallback and audiounits 2
- Subject: Re: SetInputCallback and audiounits 2
- From: Bill Stewart <email@hidden>
- Date: Fri, 13 Sep 2002 12:28:04 -0700
on 13/9/02 11:36 AM, Jeremy Sagan wrote:
>
Yes, I understand that the call is RenderCallback and that it puts its
>
output in a bufferlist but my question is where to I pass the input to
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the audiounit?
You set the render callback as a property on the input scope (and
element/bus) of the unit.
I'm not sure if I understand your question - sorry...
Bill
>
>
Jeremy
>
>
On Friday, September 13, 2002, at 01:26 PM, Bill Stewart wrote:
>
>
> Its been renamed to RenderCallback - because the prototype for
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> rendering for
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> a V2 unit is different than a V1
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>
>
> Bill
>
>
>
> on 13/9/02 12:27 AM, Jeremy@Verizon wrote:
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>
>
>> If I have a buffer of data I want rendered what is the easiest way to
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>> pass
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>> it to a version 2 audiounit? I ask because it looks like the function
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>> setinputcallback is going or gone.
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>>
>
>> Thanks,
>
>> Jeremy
>
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"...Been havin' some trouble lately in the sausage business," C.M.O.T.
Dibbler replied.
"What, having trouble making both ends meat?"
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