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Multiple Stereo streams vs. multi-channel stream
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Multiple Stereo streams vs. multi-channel stream


  • Subject: Multiple Stereo streams vs. multi-channel stream
  • From: BlazeAudio Developer <email@hidden>
  • Date: Tue, 29 Apr 2003 23:05:17 -0700

We have a device whose hardware/DMA is designed for multiple stereo
(interleaved) streams.

The first approach we took with our driver was: create 8 audio engines -
each having one stereo stream.

This works fine, but most programs will only work with one audio-engine
at a time.

So, we took another approach - we created a single audio engine, with 8
stereo streams (the hardware supports treating all 8 DMA engines as one -
so we don't really have a sync. issue).

This scheme works well with Logic Platinum 5.5.

However, the driver breaks with other software like Cubase SX and Spark
ME.

Is this a known problem?

What's the best approach to solving this?

One alternative is to do double-buffering. Create a single multi-channel
stream, and then distribute the data coming from CoreAudio to the 8
separate DMA buffers. But it appears like not quite the right thing to
do.

Thanks.
Devendra.
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References: 
 >Re: audio outputs (From: Kurt Bigler <email@hidden>)
 >VirtualAudioDriver vs PhantomAudioDriver (From: Jake <email@hidden>)

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