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Re: AU MIDI events scheduled beyond next rendering slice
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Re: AU MIDI events scheduled beyond next rendering slice


  • Subject: Re: AU MIDI events scheduled beyond next rendering slice
  • From: Bill Stewart <email@hidden>
  • Date: Thu, 7 Aug 2003 17:44:49 -0700

On Thursday, August 7, 2003, at 01:49 PM, Urs Heckmann wrote:

Am Donnerstag, 07.08.03, um 20:10 Uhr (Europe/Berlin) schrieb Bill Stewart:

I think you are trying to solve a hard problem, but in the wrong place.

ok

My objections hadn't been for cpu usage though (wasn't there something called G5?). - If a plug knew about a voice stealing situation in advance, it would be clever to fade out that voice quickly to avoid annoying clicks. My kids do some pretty heavy stuff now for this case, just because they don't know it in advance, and they don't like to render clicks 8-)

He, if a host sends them a CPU load order, they'll fight back with a NULL pointer 8-)

I prefer to let the user decide which quality he likes... (and they do also, if I interpret some forum postings right)

We do *not* expect that AU's are given scheduling information beyond the next buffer.

ok - makes stuff easier. But then again, for which buffer is it when non-thread safe stuff interrupts the process or vice versa?!? - If you say no here, you should say no there 8-)

The Queued events - well if they are being queued (the API is called) outside of the render thread, then by definition the event was queued in the past:) so, we'd always expect these to come in with a sample offset of zero

Bill


Cheers,

;) Urs

(don't take too seriously...)
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 >Re: AU MIDI events scheduled beyond next rendering slice (From: Urs Heckmann <email@hidden>)

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