Re: SDK update breaks all CoreAudio drivers (was: trying to build IOAudioFamily.kext from source)
Re: SDK update breaks all CoreAudio drivers (was: trying to build IOAudioFamily.kext from source)
- Subject: Re: SDK update breaks all CoreAudio drivers (was: trying to build IOAudioFamily.kext from source)
- From: Paul R Potts <email@hidden>
- Date: Mon, 18 Aug 2003 16:14:52 -0400
Grrrr... well, something has resulted in a number of header files being
changed including IOKitKeys.h. Maybe this is still fallout from my
disastrous attempt to rebuild IOAudioFamily.kext, although the problems
I'm having began long before that.
I have still not pinned down the source of our build problems - I
thought I had. One part of the problem seems to have been the need to
do a clean build of both Daisy and the Phantom driver after installing
the SDK update, not just a build. I no longer have a clean machine to
prove this on since I have installed the SDK update on all of them now.
The problem I'm trying to solve is that Daisy will no longer recognize
and display our CoreAudio driver. It used to work. Going back to the
archived version that worked doesn't do it. Since Phantom didn't work
also after installing the SDK update, I probably came to the wrong
conclusion why. I'm still trying to find the right conclusion...
Paul
On Monday, August 18, 2003, at 02:45 PM, Bill Stewart wrote:
I am very confused
We don't install any binaries or system headers in our SDK - all of
the installation is just done in the /Developer directory
We also don't have anything in the SDK that updates drivers (the
phantom driver comes from the kernel guys, not us)
I can't see how this could be the problem - what else have you
installed recently?
Bill
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