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RE: Bundle identifiers
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RE: Bundle identifiers


  • Subject: RE: Bundle identifiers
  • From: "Mikael Hillborg" <email@hidden>
  • Date: Tue, 26 Aug 2003 23:27:34 +0200

It was the subtype. They were the same, but I'm very confused because the
CoreAudio documentation says:

"This field can be used in any way that a developer sees fit as there
is no required sub-type IDs for the V2 AudioUnit".

This is obviously a typo then or at least very ambigious.

Mikael

> -----Original Message-----
> From: Urs Heckmann [mailto:email@hidden]
> Sent: den 26 augusti 2003 23:11
> To: Marc Poirier
> Cc: Mikael Hillborg; email@hidden
> Subject: Re: Bundle identifiers
>
>
> Furtherly, if two components conflict (identical
> type/subtype/manucode), Component Manager will load the one with the
> higher version number, or it becomes a bit undeterministic.
>
> You specify all of these in that strange looking .r file. - Yes, it
> looks awesome that the second set of defines overdubs the first set.
> But that's just not true, no magic applies: There's another file loaded
> inbetween that deals with the first set of defines, then with the
> second set.
>
> Make sure each of your AU projects includes its correct, unique file.
> Maybe you have copied the first project to start the second, and the
> import paths (in target section of ProjectBuilder) had been absolute.
> Hence there's a big chance that both AUs import the same identifiers...
>
> Identical Bundle identifier will probably only become big hassle if you
> try to load resources. Dunno what happens then...
>
> Cheers,
>
> ;) Urs
>
>
> Am Dienstag, 26.08.03, um 23:08 Uhr (Europe/Berlin) schrieb Marc
> Poirier:
>
> > AUs are Components handled by Component Manager and so, like all
> > components, they are identified by type, subtype, and manufacturer
> > codes.
> > Regarding which AU is recognized, the bundle identifier I think
> > shouldn't
> > play any role, only the above Component Manager identiers.
> >
> > Marc
> >
> >
> >
> > On Tue, 26 Aug 2003, Mikael Hillborg wrote:
> >
> >> Exactly what identifies an AudioUnit?
> >> I have two plugins, but only one of them is loaded (in Logic 6.1,
> >> Rax, Spark etc). If I remove one of them, then the other loads fine
> >> and vice versa.
> >>
> >> As far as I know, it's the bundle identifier specified in
> >> the info.plist. They're different, but still there seems
> >> to be a conflict. Is anything else used to identify the plugin?
> >>
> >> Mikael
> > _______________________________________________
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  • Follow-Ups:
    • RE: Bundle identifiers
      • From: Marc Poirier <email@hidden>
References: 
 >Re: Bundle identifiers (From: Urs Heckmann <email@hidden>)

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