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RE: Bundle identifiers
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RE: Bundle identifiers


  • Subject: RE: Bundle identifiers
  • From: "Mikael Hillborg" <email@hidden>
  • Date: Wed, 27 Aug 2003 09:40:44 +0200

That makes me wonder, which plugin identification mechanism was used
earlier when the subtype was used to specify certain plugin types?

Then the type/subtype/mnfcode triple couldn't possible be unique...

Mikael

> > It was the subtype. They were the same, but I'm very confused
> because the
> > CoreAudio documentation says:
> >
> > "This field can be used in any way that a developer sees fit as there
> > is no required sub-type IDs for the V2 AudioUnit".
> >
> > This is obviously a typo then or at least very ambigious.
>
>
> Oh, heh heh, that is unclear, isn't it? ;) Well, I can tell you that
> there is a historical reason for that, which is that originally the idea
> was that the subtype would always be one of a set of pre-defined
> codes for certain plugin types (like delay, reverb, lowpass, etc.).
> Those types are still defined in AUComponent.h, I think. But anyway,
> that idea was soon dropped in favor of sub-type simply being an identifier
> that could be any value, as long as it is unique with respect to the
chosen
> manufacturer and type codes. Seems to me, too, like the docs should word
that
> a little more clearly...
>
> Marc
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