RE: Bundle identifiers
RE: Bundle identifiers
- Subject: RE: Bundle identifiers
- From: "Mikael Hillborg" <email@hidden>
- Date: Wed, 27 Aug 2003 09:40:44 +0200
That makes me wonder, which plugin identification mechanism was used
earlier when the subtype was used to specify certain plugin types?
Then the type/subtype/mnfcode triple couldn't possible be unique...
Mikael
>
> It was the subtype. They were the same, but I'm very confused
>
because the
>
> CoreAudio documentation says:
>
>
>
> "This field can be used in any way that a developer sees fit as there
>
> is no required sub-type IDs for the V2 AudioUnit".
>
>
>
> This is obviously a typo then or at least very ambigious.
>
>
>
Oh, heh heh, that is unclear, isn't it? ;) Well, I can tell you that
>
there is a historical reason for that, which is that originally the idea
>
was that the subtype would always be one of a set of pre-defined
>
codes for certain plugin types (like delay, reverb, lowpass, etc.).
>
Those types are still defined in AUComponent.h, I think. But anyway,
>
that idea was soon dropped in favor of sub-type simply being an identifier
>
that could be any value, as long as it is unique with respect to the
chosen
>
manufacturer and type codes. Seems to me, too, like the docs should word
that
>
a little more clearly...
>
>
Marc
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