Getting started on audio streams
Getting started on audio streams
- Subject: Getting started on audio streams
- From: "Asher Vander Heiden" <email@hidden>
- Date: Thu, 18 Dec 2003 17:17:19 +1100
Hey, to anyone out there who wouldn't mind lending a hand.
I'm interested in getting started on a stand alone Cocoa based application
that processes an audio data stream, using CoreAudio.
The requirements include:
1. Opening an Audio File,
2. Reading the audio stream from the file into an input buffer,
3. Accessing the audio stream in the input buffer using a loop (while or
for),
4. Writing the processed audio stream into an output buffer and
5. Saving the output buffer audio stream to a new Audio File.
We are attempting this to implement our own sample rate conversion algorithm
that can be used outside the traditional plug-in environment. Therefore,
preview and playback are not requirements, however access to the audio
stream is a must.
We understand that this maybe asking a lot but we are hoping that there
maybe someone out there with some useful skeleton code?
Thanx
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