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Getting started on audio streams
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Getting started on audio streams


  • Subject: Getting started on audio streams
  • From: "Asher Vander Heiden" <email@hidden>
  • Date: Thu, 18 Dec 2003 17:17:19 +1100

Hey, to anyone out there who wouldn't mind lending a hand.

I'm interested in getting started on a stand alone Cocoa based application that processes an audio data stream, using CoreAudio.

The requirements include:
1. Opening an Audio File,
2. Reading the audio stream from the file into an input buffer,
3. Accessing the audio stream in the input buffer using a loop (while or for),
4. Writing the processed audio stream into an output buffer and
5. Saving the output buffer audio stream to a new Audio File.

We are attempting this to implement our own sample rate conversion algorithm that can be used outside the traditional plug-in environment. Therefore, preview and playback are not requirements, however access to the audio stream is a must.

We understand that this maybe asking a lot but we are hoping that there maybe someone out there with some useful skeleton code?

Thanx

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