Re: [ANN] AUGUIFramework move to sourceforge.net
Re: [ANN] AUGUIFramework move to sourceforge.net
- Subject: Re: [ANN] AUGUIFramework move to sourceforge.net
- From: Marc Poirier <email@hidden>
- Date: Sun, 9 Feb 2003 22:36:27 +0100 (CET)
>
With big help from Chris Reed, my AU GUI SDK has moved to
>
sourceforge.net :
>
http://sourceforge.net/projects/augui/
>
Chris and I are the admins for this project.
Wonderful! Thanks for sharing your great work and migrating it to cvs,
an extra nicety. :)
This also reminds me that I recently imported all of the AU GUI source
code that I've been working on with our Destroy FX plugins to our cvs
repository at sourceforge. Same old place:
cvs.sourceforge.net:/cvsroot/tom7misc/
in the vstplugins module (yes, an outmoded name for the module), and in
there you'll find a directory called dfxgui_mac which has all of the
general AU GUI framework source files and in transverb/gui and
bufferoverride/gui you'll find the specific source code and resources for
those plugins. So via the cvsweb interfact, that would be:
http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/tom7misc/vstplugins/dfxgui_mac/
http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/tom7misc/vstplugins/transverb/gui/
http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/tom7misc/vstplugins/bufferoverride/gui/
The general framework code is largely based on / hacked from Urs
Heckmann's great CAUGui framework source code. It's geared towards being
compatible with our DfxPlugin "meta API" so it takes advantage of (and
therefore requires) aspects of our little system. I have also done some
hacks to the AUCarbonViewControl to make things work smoothly, most
notably extending ParamToControl and ControlToParam to make them take into
account our parameter value distribution curve system.
Anyway, this stuff is still very much under development and probably
mostly just useful for learning purposes now, but if anyway out there
actaully is using our DfxPlugin system currently, let me know and I will
give you the details of the changes that I've made to AUCarbonViewControl.
And of course if you have any suggestions or find any bugs, I love to
know.
Actually, while I'm taking this opportunity to blab about my code, I must
as well be more specific with my requests for input, since there are two
things that I would really appreciate help with:
(1) If anyway has suggestions on how to get proper control event mouse
tracking happening with custom controls, I would love to know. In other
words, details about how to get those pesky kEventControlTrack events for
each mouse twitch so that I don't need to enter into a modal loop upon
kEventControlClick (and thus take over the thread) in order to track the
mouse location while a control is being moused.
(2) If anyone has any pointers for making editable text controls with
custom backgrounds (bitmap or even just a flat color), again I would love
to know!
(3) If anyone has gotten flawless automation happening with their AUs in
Logic, please talk to me!
Thanks,
Marc
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