Re: OpenGL in AU
Re: OpenGL in AU
- Subject: Re: OpenGL in AU
- From: Urs Heckmann <email@hidden>
- Date: Wed, 22 Jan 2003 20:08:09 +0100
Hi Brian,
I dunnit in MacZoop some years ago. Render into an AGLOfflineContext
and use it as image to draw into your HIView/ControlRef. Should be
fairly easy, 'cause I managed to do this in my very _first_ C++ based
project...
Could be there are better means for doing this now...
Cheers,
;) Urs
Am Mittwoch, 22.01.03, um 16:01 Uhr (Europe/Berlin) schrieb Brian
Whitman:
Does anyone know the best route to open an OpenGL-aware custom view in
an AudioUnit? I imagine from the past week's discussions that I can't
use the NSOpenGLView class for this.
Thanks
Brian
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| >OpenGL in AU (From: Brian Whitman <email@hidden>) |