• Open Menu Close Menu
  • Apple
  • Shopping Bag
  • Apple
  • Mac
  • iPad
  • iPhone
  • Watch
  • TV
  • Music
  • Support
  • Search apple.com
  • Shopping Bag

Lists

Open Menu Close Menu
  • Terms and Conditions
  • Lists hosted on this site
  • Email the Postmaster
  • Tips for posting to public mailing lists
Re: OpenGL in AU
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: OpenGL in AU


  • Subject: Re: OpenGL in AU
  • From: Brian Whitman <email@hidden>
  • Date: Wed, 22 Jan 2003 14:01:35 -0500

So I got this working, sort of: I'm spawning a new GLUT thread (who has to own his own thread) when the AU is instantiated. I can pass data to be drawn back and forth between the audio thread and the vis thread. Have yet to see what kind of performance hit GLUT's own timer will cause, but it's a quick and easy solution to this problem.

The only downside is that the vis stuff is in a new window rather than internal to the AUView, but I can deal with that for now.



On Wednesday, January 22, 2003, at 10:01 AM, Brian Whitman wrote:

Does anyone know the best route to open an OpenGL-aware custom view in an AudioUnit? I imagine from the past week's discussions that I can't use the NSOpenGLView class for this.

Thanks
Brian
_______________________________________________
coreaudio-api mailing list | email@hidden
Help/Unsubscribe/Archives: http://www.lists.apple.com/mailman/listinfo/coreaudio-api
Do not post admin requests to the list. They will be ignored.

--
Brian Whitman - email@hidden
http://web.media.mit.edu/~bwhitman
Music, Mind and Machine Group - MIT Media Lab
_______________________________________________
coreaudio-api mailing list | email@hidden
Help/Unsubscribe/Archives: http://www.lists.apple.com/mailman/listinfo/coreaudio-api
Do not post admin requests to the list. They will be ignored.

References: 
 >OpenGL in AU (From: Brian Whitman <email@hidden>)

  • Prev by Date: Re: Vst2AU porting SDK: version question
  • Next by Date: Re: OpenGL in AU
  • Previous by thread: OpenGL in AU
  • Next by thread: Re: OpenGL in AU
  • Index(es):
    • Date
    • Thread