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Latest AudioUnits files won't compile in CodeWarrior!
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Latest AudioUnits files won't compile in CodeWarrior!


  • Subject: Latest AudioUnits files won't compile in CodeWarrior!
  • From: Howard Moon <email@hidden>
  • Date: Thu, 23 Jan 2003 15:39:36 -0800

Hi again...

I had hoped that using the latest AudioUnits SDK sample files (such as AUBase.cpp) would solve problems I'm having getting my custom GUI to work under the Logic AU porting SDK. Unfortunately, those new files won't compile in CodeWarrior, at least not alongside the existing VST2AU project includes and libs.

The problem is that Apple uses ProjectBuilder, I guess, and uses the /usr/bin/gcc/Darwin files in its design. Trying to add those paths, I get many errors (mostly redefined names).

Is there some way to get the latest Apple stuff to compile under CodeWarrior? I can't see taking an existing (working) CodeWarrior VST project and trying to make a ProjectBuilder project from it. And the porting SDK don't have the required functions such as GetNumCustomUIComponents and GetUIComponentDescs in the AUBase.cpp file, so my plug-in's view/editor class is not getting loaded properly.

Anyone know how I can resolve this issue? Has anyone out there ported a VST project with a custom GUI to AudioUnits? (Especially I am interested in if this has been done with the new December 2002 Developer toolkit and its associated AudioUnits changes.)

(Oh, eMagic......are you going to update the porting SDK to support that updated AudioUnits?)

Any help (incl. assisted suicide) appreciated...

Howard
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  • Follow-Ups:
    • Re: Latest AudioUnits files won't compile in CodeWarrior!
      • From: Howard Moon <email@hidden>
    • Re: Latest AudioUnits files won't compile in CodeWarrior!
      • From: Ben Dyer <email@hidden>
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