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Re: parameters, gui
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Re: parameters, gui


  • Subject: Re: parameters, gui
  • From: Chris Reed <email@hidden>
  • Date: Tue, 15 Jul 2003 15:49:52 -0500

Hi Malte,

I'm not sure.. what is your question/problem, exactly?

The AUBase class that all audio units inherit from automatically handles saving and restoring parameter values for you. It creates/reads a binary blob that is saved in the "data" key of the class info dictionary.

For anything else, you can just add your own keys to the class info dictionary by overriding SaveState() and RestoreState(). Only, be sure to keep the "manufacturer", "name", "subtype", "type", and "version" keys that are required.

-chris

On Tuesday, Jul 15, 2003, at 04:26 US/Central, Malte Steiner wrote:

Hello

I got totally stuck into saving parameters for a preset and it was several times discussed on this list but no solution worked so far for me. What is the official way to go for both, GUI and preset/ parameter storage, has something changed and improved in the last 3 months??

Thanks for any hints,

Malte Steiner

-www.block4.com-
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