Re: parameters, gui
Re: parameters, gui
- Subject: Re: parameters, gui
- From: Chris Reed <email@hidden>
- Date: Tue, 15 Jul 2003 15:49:52 -0500
Hi Malte,
I'm not sure.. what is your question/problem, exactly?
The AUBase class that all audio units inherit from automatically
handles saving and restoring parameter values for you. It creates/reads
a binary blob that is saved in the "data" key of the class info
dictionary.
For anything else, you can just add your own keys to the class info
dictionary by overriding SaveState() and RestoreState(). Only, be sure
to keep the "manufacturer", "name", "subtype", "type", and "version"
keys that are required.
-chris
On Tuesday, Jul 15, 2003, at 04:26 US/Central, Malte Steiner wrote:
Hello
I got totally stuck into saving parameters for a preset and it was
several times discussed on this list but no solution worked so far for
me. What is the official way to go for both, GUI and preset/ parameter
storage, has something changed and improved in the last 3 months??
Thanks for any hints,
Malte Steiner
-www.block4.com-
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