Re: Parts, Groups and Multi-timbrality
Re: Parts, Groups and Multi-timbrality
- Subject: Re: Parts, Groups and Multi-timbrality
- From: Marc Poirier <email@hidden>
- Date: Sat, 26 Jul 2003 22:27:16 -0500 (CDT)
>
> What led to the decision to keep MidiNotes away from MusicEffects? -
>
> I think that Midi Notes are actually a grewat way to manipulate
>
> Effects that extend synthesis. Like Filters with Note-controlled
>
> Cutoff frequency. And there's a common way to circumvent lousy
>
> problems by calling a distinct method of synthesis "Comb Filter"
>
> instead of "Physical Modelling". Hence building a Gate/Delay/Filter
>
> MusicEffect would be great to have in an effect chain...
>
>
We want to distinguish between a Music Effect - that essentially
>
provides for this "run time" mapping of "controllers" to the rendering
>
process, and the concept of creating notes that are then controlled
>
(which is the domain of the Music Device unit).
>
>
I take your point though - using the MIDI note messages as a way to
>
manipulate some parameters seems like a legitimate usage - but what we
>
don't want to see is the use of Music Effects to actually generate
>
notes per se... Maybe we're being more restrictive than we need to be
>
here...
I would say "yeah" to that, too. I don't see any reason to make a hard
line restriction like that. I think that all that's necessary is an
explanation in the docs like the one you just gave above.
I for one have made plenty of effects that are are definitely not note
driven, but benefit a lot from MIDI notes. Like, for example, Buffer
Override and Scrubby. With BO, you can optionally use MIDI notes and
pitchbend to adjust the divisor parameter. That parameter will then be
changed to the value that makes the sound stutter at the rate of the
note's pitch. With Scrubby, playback of the audio buffer speeds up and
slows down randomly. You can play MIDI notes and then Scrubby will
constrain the speeds to ones that transpose according to the notes you
play (within one octave). So you see, these are still very much effects,
and do everything that they do without MIDI notes, but they are much more
musically usable and fun with MIDI notes. So anyway, just thought I'd
give a couple of examples for you...
Marc
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