Re: Musicdevice Audiounit, quick and dirty
Re: Musicdevice Audiounit, quick and dirty
- Subject: Re: Musicdevice Audiounit, quick and dirty
- From: Marc Poirier <email@hidden>
- Date: Thu, 26 Jun 2003 17:56:06 -0500 (CDT)
Teemu,
In AU, it's simply about what Component type code you choose:
kAudioUnitType_MusicDevice for MusicDevice
kAudioUnitType_Effect for effect (no MIDI)
kAudioUnitType_MusicEffect for MusicEffect (effect with MIDI)
etc...
That's all you need to get it recognized for what it is.
Marc
On Fri, 27 Jun 2003 email@hidden wrote:
>
What would be the easiest and dirtiest way to implement an Audiounit to
>
work with Logic as an audio instrument? Basically, at this point I don't
>
need any midi control or anything like that, I would just like to be
>
able to insert my synth onto Logic's audio instrument slot and make it
>
immediately output sound...Well yeah, I'm a total beginner with all this
>
but yet I managed to implement the synth as a Vst-instrument and in that
>
case all that sufficed was a simple call to a function IsSynth();, after
>
that Logic 4.8.1 regognized it as an audio instrument and made sound...
>
>
-Teemu Ontero
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