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Re: Musicdevice Audiounit, quick and dirty
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Re: Musicdevice Audiounit, quick and dirty


  • Subject: Re: Musicdevice Audiounit, quick and dirty
  • From: Marc Poirier <email@hidden>
  • Date: Thu, 26 Jun 2003 17:56:06 -0500 (CDT)

Teemu,

In AU, it's simply about what Component type code you choose:

kAudioUnitType_MusicDevice for MusicDevice
kAudioUnitType_Effect for effect (no MIDI)
kAudioUnitType_MusicEffect for MusicEffect (effect with MIDI)
etc...

That's all you need to get it recognized for what it is.

Marc



On Fri, 27 Jun 2003 email@hidden wrote:

> What would be the easiest and dirtiest way to implement an Audiounit to
> work with Logic as an audio instrument? Basically, at this point I don't
> need any midi control or anything like that, I would just like to be
> able to insert my synth onto Logic's audio instrument slot and make it
> immediately output sound...Well yeah, I'm a total beginner with all this
> but yet I managed to implement the synth as a Vst-instrument and in that
> case all that sufficed was a simple call to a function IsSynth();, after
> that Logic 4.8.1 regognized it as an audio instrument and made sound...
>
> -Teemu Ontero
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 >Musicdevice Audiounit, quick and dirty (From: email@hidden)

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