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Re: JNI and AudioUnits??
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Re: JNI and AudioUnits??


  • Subject: Re: JNI and AudioUnits??
  • From: Bill Stewart <email@hidden>
  • Date: Wed, 5 Mar 2003 13:01:38 -0800

The current UI API for audio units assumes that your UI will work within the UI context that is defined by Carbon.

We don't have a standardized means to publish either a Cocoa or Java UI from the audio unit.

As the name suggests in the SDK, AUCarbonViewBase represents ultimately a set of classes to help you implement a CarbonUI-AUView component - it does not provide you any help (aside perhaps from capturing general concepts like using the Parameter Notification and Listener mechanism to track parameter values) for implementing either a Cocoa or Java based UI widget.

Bill

On Wednesday, March 5, 2003, at 09:52 AM, Michael Purdy wrote:

We are creating a DSP Plug-in AudioUnit in which we will be needing to create a gui using Java/Swing. In looking at the MultitapAU sample project and using this as the base for our prototype, it seems that we should somehow have our swing gui classes (which are contained in a jPanel) placed in the MultitapAUView class which utilizes AUCarbonViewBase. However, we cannot quite figure out how to do so.

Can anyone help with this or explain how to load a custom class into AUCarbonViewBase via JNI.

Thank you
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References: 
 >JNI and AudioUnits?? (From: Michael Purdy <email@hidden>)

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