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Re: Mixer units
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Re: Mixer units


  • Subject: Re: Mixer units
  • From: Sailor Quasar <email@hidden>
  • Date: Fri, 7 Mar 2003 16:18:03 -0500

On Friday, March 7, 2003, at 02:52 PM, Bill Stewart wrote:
When I'm using the stereo mixer (my input is a WAV file with 2-channel 16-bit linear signed integer PCM data, again), I can affect the volume (kStereoMixerParam_Volume), but the panning (kStereoMixerParam_Pan) has no effect whatsoever. Someone has suggested to me that pan is meaningless when the input data is stereo, but seeing as how the default input of the stereo mixer is 2-channel, I'm more than a bit confused here.
We haven't implemented panning for stereo sources..

Ok, I've tried using the Audio Converter to convert my input source to mono channel, and it appears to work so far as that. I reset the input bus of the stereo mixer to take single-channel data and that appears to work too. I give it mono input data. That seems to work. I set the pan. It doesn't do a thing, even though nothing returns an error of any kind. Help!

When using the 3D mixer, I can't set ANY parameters. k3DMixerParam_Azimuth, k3DMixerParam_Elevation, they all return kAudioUnitErr_InvalidParameter no matter what I do.
Take a look at the 3DMixer example code in the SDK - that works fine - take a look at the view code where these are set (that should be the same behaviour with its a V1 or V2 instance that you're dealing with)

The only thing the sample code does that I don't is set the speaker config and spatialization alg; are the defaults for those no good?

-- Sailor Quasar, High Codemaster of the Web, scourge of systems
cvs server: Updating Quasar/brain/caffiene
A pepsi
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References: 
 >Re: Mixer units (From: Bill Stewart <email@hidden>)

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