Re: Mixer units
Re: Mixer units
- Subject: Re: Mixer units
- From: Bill Stewart <email@hidden>
- Date: Thu, 13 Mar 2003 12:46:15 -0800
Neither of our 2 current mixers are using the AUEffectBase - that's
really intended for the basis of in-process-out...
I understand this is a big hole - but we are plugging it...
bill
On Thursday, March 13, 2003, at 12:30 PM, Robert Grant wrote:
Hi Bill,
Sorry if it seems that I've been whining - but the mixer discussion
did seem a bit one sided for a while ;-). I'm sure you guys are very
busy.
And now you've made me very curious about the missing piece you've
alluded to...
Meanwhile I'm trying to educate myself a bit - but perhaps with this
missing piece you're hinting maybe I should wait? - and build a simple
mixer just to get my hands dirty.
The first question I've got is: Shouldn't I be using an AUKernel to do
the little bit of DSP on the input busses to the mixer? But AUKernels
seem to be associated with AUEffects (it's in AUEffectBase,h) Is that
just a bit of housekeeping or is there something that tightly couples
AUKernels to AUEffects?
Thanks,
Robert.
On Thursday, March 13, 2003, at 03:22 PM, Bill Stewart wrote:
Firstly
We have heard you loud and clear about the shortcomings of the AUs in
the Mixer space and are planning on addressing this... I'd recommend
for those that want to know more about our upcoming "features" to
attend WWDC this year:)
Secondly - I completely understand the concept of what a hardware
mixer is - but you should bare in mind that a hw mixer is a rather
complex collection of components... So the analogy in Software is
that a "Mixer" is a collection of components... From the user's point
of view if I'm using a SW emulation of a Mixer (like Logic, Cubase,
etc...) we've become accustomed to seeing not only these features
that are seen in hardware mixers, but also the ability to load
thousands of plugins (inserts)... But remember, these AREN'T just one
piece of code (or even from one vendor - or EVEN from vendors that
even know about each other!!!)
So writing software, you are in the business of putting components
together to present complex functionality... So, what does this mean
for a Mixer Unit? It means that (with some pieces that we missed
previously that we'll talk about at WWDC) you are NOT going to get a
Mixer Unit that just does all these things with half a dozen function
calls.... But what it does mean is that the primary piece that *IS*
missing - well we'll address that!
Bill
On Tuesday, March 11, 2003, at 06:59 PM, Robert Grant wrote:
Hi Bob,
Thanks for your input. Makes a lot of sense and I just checked the
specs of an Analog mixer I was fantasizing about before I saw
"Reason" :-) The Soundcraft Spirit M-Series is a well regarded
contemporary mixer with mono and stereo inputs. The Mono inputs
feature a Pan control and the stereo inputs feature a Balance
control. Sounds perfect to me. Of course the effects sends and
returns would be nice too. :-)
http://www.soundcraft.com/products/spirit_mseries_home.htm
Can anyone provide an example mixer AU project? Please.....
Robert.
On Tuesday, March 11, 2003, at 09:27 PM, Bob Camp wrote:
Hi,
A lot of this comes down to having a model that people are
comfortable with. The longer it takes to figure out the
presentation the worse the user experience. Frustration is not a
good thing.
When I sit down with a good old analog mixer I expect to have:
1) Pan pots - both for stereo and mono sources
2) Trim pots on each input
3) Mute and solo switches
4) Basic tone adjust
5) Aux sends and returns
If that stuff isn't there on my shiny new mixer I'm going to wonder
what I spent my money on.
I think the same thing applies to the software equivalent of the
box. A quick look at any number of analog boxes will give you a
feature set that they pretty much all have. Each feature cost them
something to put in there. None of them came for free. They put
them in there because that's what people needed and used. When they
left them out people complained or bought another brand.
The software "toolkit" probably will have the same sort of market
that the analog mixer did. It's a building block that more or less
does the same thing. You use it to as part of a setup. In the end
they should look a lot alike.
Enjoy!
Bob Camp
On Tuesday, March 11, 2003, at 08:23 PM, Robert Grant wrote:
My problem is that a hosting app should provide a nice place for
mixing the output. If the mixer can't pan or balance stereo
sources then we should have a way of getting mono output from
every music device. I can't imagine attempting to do a mix by
leaping to 20 different stereo devices and fiddling with each of
their individual pan controls on 20 different custom GUIs. Does
that sound practical to anyone else? As an example many Reason
users take the individual outs from the ReDrum and route them into
the ReMix even though the redrum has a stereo output and pan
controls for each drum sound because the ReMix gives them better
and more consistent control.
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