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Re: Callbacks with MusicPlayer
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Re: Callbacks with MusicPlayer


  • Subject: Re: Callbacks with MusicPlayer
  • From: Loïc Dequidt <email@hidden>
  • Date: Fri, 14 Mar 2003 10:02:14 +0100

I am quite new to programming, so maybe I'll say something stupid... But, while I was myself experimenting with a kind of MIDI player that would send data by blocks, I faced the same problem. I wanted my application to be called to send a new block when the previous one was about to be finished. What I did was to create a private virtual MIDI destination for my player, and assign it as the destination for a special track that was be dedicated to messages for calling my player. That way I use the 'MIDIReadProc' of my player as a callback function.

I hope that was to some help!

- Looc

I was digging through the MusicPlayer header files earlier today to see
if there existed a way of installing a callback when a MusicSequence
finishes playing. I then noticed some of the discussion on
coreaudio-api last week about future plans with callbacks and
MusicPlayer, Basically, I want to dispose a sequence as soon as it's
finished playing. Is there currently any way of doing that without
constantly checking to see? (I suppose I could install a timer, but
that's a bit yuck.) Or am I going to have to wait until the next
revision of CA?

-mike
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