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Re: AudioUnits and compositing windows (was AudioUnits and Cocoa UI)
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Re: AudioUnits and compositing windows (was AudioUnits and Cocoa UI)


  • Subject: Re: AudioUnits and compositing windows (was AudioUnits and Cocoa UI)
  • From: Urs Heckmann <email@hidden>
  • Date: Tue, 18 Mar 2003 14:36:37 +0100

Am Dienstag, 18.03.03, um 13:45 Uhr (Europe/Berlin) schrieb Airy Andri:

Uh-hu, I always thought it's the EmbedControl in AUBase that screws it up...

In my SDK, in AUCarbonViewBase, I have :
if (attributes & kWindowCompositingAttribute) {
verify_noerr(::HIViewAddSubview(inParentControl, mCarbonPane));
mXOffset = 0;
mYOffset = 0;
}
else {
verify_noerr(::EmbedControl(mCarbonPane, inParentControl));
mXOffset = inLocation.x;
mYOffset = inLocation.y;
}

seems to be pretty easy...

... is there already an example host that does Compositing Windows? Shouldn't AUHosting have it?

Just make a copy of SynthTest, open the nib, select the window for the AU GUI, click on "compositing", save.
You've make one.

Embarrassing I havn't thought about that.

SynthTest in brushed metal look mmmmhhhmm...

What do you call a file loader class ?

Loading files (i.e. AIFF, samples) and displaying as a scrollable list with drag'n'drop support...

Our new multipane is automatically built from nib files, and automatically switch its content according to its value (and can be bound to a AU parameter...).

I'll check it out! - Mine sports 2 dimensions: Layers and Groups, so you can have global changes (Layers with backgrounds, only one per time) as well as optional changes (Groups which can be switched on and off, as many as you like), both approaches intermixable 8-b

No user code needed at all :-)

Hehe, I don't trust things that I don't code myself, even if they work as flawless as NIB stuff...

Is it that you are talking about (loading its content from nib files) ?

No. See above, the only common thing I can think of that can't be represented by current AU Parameter scheme is files. It'll be one of my next challenges implementing clever file handling in an AU and its View. Drag and Drop plus Scrapbook Copy/Paste would be nice add ons for that...

Cheers,

;) Urs
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  • Follow-Ups:
    • Re: AudioUnits and compositing windows (was AudioUnits and Cocoa UI)
      • From: Chris Reed <email@hidden>
References: 
 >AudioUnits and compositing windows (was AudioUnits and Cocoa UI) (From: Airy André <email@hidden>)

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