Re: MusicDevice implementation
Re: MusicDevice implementation
- Subject: Re: MusicDevice implementation
- From: Christopher Corbell <email@hidden>
- Date: Fri, 7 Nov 2003 14:24:58 -0800
On Nov 7, 2003, at 1:43 PM, Mark's Studio wrote:
Would it be possible to make a MusicDevice that passed on the midi and
audio processing to a Cocoa app ?
Peter Mark
I'm not 100% sure I understand what you're asking - whether you're
talking about just supporting MusicDevice functionality, or MIDI
redirection to another app...
In any case Cocoa apps have full access to the
CoreAudio/CoreMIDI/AudioUnit
API's, they just need to include the appropriate frameworks.
E.g. iPiano is an Obj-C cocoa app that uses Apple DLS MusicDevice
units, I'm sure there are many others out there.
If a host app is designed to generally support MusicDevice units
it won't matter whether the app is Cocoa or Carbon from a
functionality standpoint; the only difference might arise
in UI, if the unit provides a view for configuration.
- Christopher
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