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Re: MusicDevice implementation
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Re: MusicDevice implementation


  • Subject: Re: MusicDevice implementation
  • From: "Mark's Studio" <email@hidden>
  • Date: Sun, 9 Nov 2003 15:30:53 +0100

I just want to tell you that i succeeded in making a AU that opens a
Cocoa window, in a host that don't support Cocoa
i have tested it in a couple of host's AudioUnitHosting, Rax, Metro,
Peak.


On 9/11-2003, at 3:10, Marc Poirier wrote:

> On Sat, 8 Nov 2003, Mark's Studio wrote:
>
>> Yes, but i need some sort of test host
>> the CocoaAUHost don't support MusicDevices.
>
> Oh yeah, definitely an issue... ;) I wonder if any of the Cocoa AU
> host
> authors out there want to do the first one? I haven't looked too much
> into the Cocoa UI spec yet, but I'm guessing that it's probably easier
> for
> a Cocoa host to add support in...
>
>> Another thing is that the my app has almost 1100 parameters,
>> (32 banks of 32 slider)
>> and that is very simple to handle in Cocoa, but in a AU it looks like
>> i
>> have to declare all of them.
>
> Hmmm, that just seems like more of a programming technique issue than
> anything else, no? I mean, you can use arrays and control statements
> for
> repeating and conditionals and whatnot in C and C++. I would certainly
> think that you can find a way to right your code that only involved
> individually handling at most 32 different parameters, not 1024...
>
> Marc
>
>
Peter Mark

Mark's Recording Studio A/S
Lundeskovsvej 3
2900 Hellerup
Denmark
Tel: +45 35366078 Fax: +45 35366038
www.marks-studio.dk
email@hidden
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  • Follow-Ups:
    • Re: MusicDevice implementation [Update]
      • From: "Mark's Studio" <email@hidden>
References: 
 >Re: MusicDevice implementation (From: Marc Poirier <email@hidden>)

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