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Re: AUCarbonViewBase --> AUEffect
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Re: AUCarbonViewBase --> AUEffect


  • Subject: Re: AUCarbonViewBase --> AUEffect
  • From: Urs Heckmann <email@hidden>
  • Date: Thu, 18 Sep 2003 08:59:09 +0200

You could simply define a property that returns a pointer...

;) Urs


Am Mittwoch, 17.09.03, um 21:49 Uhr (Europe/Berlin) schrieb Mikael Hillborg:

Hi!

Is it possible to retrieve say the AUEffect object given an
AUCarbonViewBase object? I know that the AudioUnitCarbonView
class has been separated from the actual DSP logic in say an
AUEffect and that's fine, but in *some* rare cases it may be
desirable to navigate from a GUI object to the object, which
does the signal processing and vice versa.

So there's a method called AUCarbonViewBase::GetEditAudioUnit
which returns the AudioUnit. But an AudioUnit is typedeffed to
a pointer to a ComponentInstanceRecord, which contains one
item only; a long. That's not the actual pointer to the
specialized AUEffect object is it? Couldn't find any
documentation about that. The docs in general are quite
sparse with comments.

Mikael
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References: 
 >AUCarbonViewBase --> AUEffect (From: "Mikael Hillborg" <email@hidden>)

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