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Re: AudioFileTools in CoreAudo SDK 1.3.3
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Re: AudioFileTools in CoreAudo SDK 1.3.3


  • Subject: Re: AudioFileTools in CoreAudo SDK 1.3.3
  • From: Richard Dobson <email@hidden>
  • Date: Wed, 29 Dec 2004 10:50:55 +0000

You are now the third person to ask about this (I discovered I was the second!), in the space of a few months; so far, no answer has been forthcoming, so I also am unable to build one of the soundfile play examples supplied with Xcode 1.5. For whatever reason, it seems that nobody from Apple has any answer to this. As this involves Apple-supplied examples, one would have thought this would have at least some degree of importance, but there is no sign of that yet. So the only suggestion I have is a negative one, to try to get on with something else. In my case that largely means going back to Windows programming, VC++ and the Windows SDK, in wich ~all~ the examples build and run!



Richard Dobson

Takeshi Enomoto wrote:

A compiling problem of AudioFileTools remains.


I had to comment out several places in CAAudioFile.cpp since those constants are not found.

kExtAudioFileError_InvalidSeek
kAudioConverterPropertySettings

I will appreciate any suggestions.



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  • Follow-Ups:
    • Re: AudioFileTools in CoreAudo SDK 1.3.3
      • From: Matt Ingalls <email@hidden>
References: 
 >AudioFileTools in CoreAudo SDK 1.3.3 (From: Takeshi Enomoto <email@hidden>)
 >Re: AudioFileTools in CoreAudo SDK 1.3.3 (From: Takeshi Enomoto <email@hidden>)
 >Re: AudioFileTools in CoreAudo SDK 1.3.3 (From: Takeshi Enomoto <email@hidden>)

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