Re: nib files in Sample AU
Re: nib files in Sample AU
- Subject: Re: nib files in Sample AU
- From: Luke Bellandi <email@hidden>
- Date: Fri, 9 Jan 2004 09:53:25 -0800
On Jan 9, 2004, at 3:57 AM, jacques couzteau wrote:
Where did the file SampleEffectUI.nib come from? What did i do to
create it?
In order to fully understand what i need to do to correctly implent
proper interfaces (cocoa and generic) i decided to start from scratch.
After reinstalling CoreAudio-Sample Code my fresh SampleAU has no
SampleEffectUI.nib in English.lproj.
How did you reinstall it? The only way to get the SDK is by
(re)installing Panther. Sounds like the reinstall didn't work
correctly if you're missing files.
Neither does it have targets to build the UIs (CocoaUI, AU + CocoaUI)
. Additionally my modified SampleAU has more targets
(ReverseOfflineUnit, OfflineTestCode)
I wonder where did the file and the targets come from? I assume i must
have done something that i can't reproduce. I also did not realize the
consequences when i did it.
Please help. Thank you!
Am 07.01.2004 um 19:32 schrieb Michael Hopkins:
Jacques,
The SampleEffectUI.nib is used for the cocoa UI for the
SampleEffectUnit while the Localizable.strings are used for the
parameter names in the Generic Carbon UI. If you are running the
sample effect unit in a carbon host such as AudioUnitHosting, you
will see the carbon UI only and not the cocoa ui. To see this version
of the UI, you will need to use a cocoa host. There is a cocoa host
in the SDK that you can use to display the cocoa-based UI.
Hope this clarifies things.
-Michael
On Jan 7, 2004, at 8:37 AM, jacques couzteau wrote:
hello,
I ' ve recently started to develeop my own audioUnits. I just
finished
my first delay based on SampleEffectUnit. It works too. :)
when i was sorting my stuff i copied all the source files to a
different folder opened the project and tried to compile. the
compiler
complained that it was missing a sth: English.lproj
So i added it from my backup and my AU compiled. But what surprised
me
was what i saw after opening the nib file: the interface of
theSampleEffectUnit but not the modified interface that i used for my
AU. To build the interface i modified my SampleEffectUnit class and
the
file Localizable.strings that is in English.lproj. That way
sucessfully
changed the labels the Units and the number of sliders. They are all
working. I didn't fully understand what i was doing but since it
worked
i didn'r bother to investigate any further.
Is it correct that the file "SampleEffectUI.nib" ist not used when
the
AU is being buit?
How can I use interface Builder to design my UI?
Have i introtuced an inconcistency by manipulating files without
using
interface builder?
thanks for enlightening me on this issue. cheerz
jc
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