Re: Input AudioUnit?
Re: Input AudioUnit?
- Subject: Re: Input AudioUnit?
- From: Hugues Pisapia <email@hidden>
- Date: Wed, 14 Jan 2004 20:19:52 +0100
Thank you, that's obvious when you say it like that ;-)
Hugues
Brad Ford wrote:
Hugues,
You want the HAL AudioOutputUnit.
ComponentDescription cd = {kAudioUnitType_Output,
kAudioUnitSubType_HALOutput, kAudioUnitManufacturer_Apple, 0, 0};
Component c = FindNextComponent(nil, &cd);
"But I want input, not output," you say. And I reply, "It was named
an output unit before it could do input. Now it should be thought of
as an AudioInputOrOutputOrBothUnit."
When opened, it's configured for output only. You have to set
kAudioOutputUnitProperty_EnableIO to enable the input side (or disable
the output side). Search the archives of this list. This has been
discussed before.
-Brad
On Jan 14, 2004, at 12:50 AM, Hugues Pisapia wrote:
Hi there,
Well... this is maybe a stupid question, but I prefer to ask it anyway:
I am not able to find an AU to get audio data from a device. Does it
exist?
Thanks,
Hugues
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