Re: Piping QuickTime to CoreAudio
Re: Piping QuickTime to CoreAudio
- Subject: Re: Piping QuickTime to CoreAudio
- From: john <email@hidden>
- Date: Mon, 19 Jan 2004 23:16:26 -0500
Hi Austin,
If you check out Kurt Revis' PlayBufferedSoundFile at his website
www.snoize.com, that might help.
-- John
For my project I must be able to play encrypted AAC files through an
AUGraph. Hopefully inline decryption is in the development pipeline
for AudioFile, but in the meantime there must be a way to channel
audio from QuickTime into the CoreAudio layer. I don't know what to
do, and it seems that I am not the only one with the same problem.
So I think the relevant question for the moment is: How do I redirect
the uncompressed audio stream leaving a playing QT movie into some
other buffer (in this case CoreAudio). I remember hearing that all
parts of the QT pipeline are modular, so there must be some way to do
this.
Details that we can act upon would be greatly appreciated by me and
everyone else who wants to be able to program with purchased music.
- Austin
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