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Re: Piping QuickTime to CoreAudio
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Re: Piping QuickTime to CoreAudio


  • Subject: Re: Piping QuickTime to CoreAudio
  • From: Austin Shoemaker <email@hidden>
  • Date: Mon, 19 Jan 2004 20:35:10 -0800

John,

Thanks for the suggestion- that looks exactly like what I need to do,
but for some reason when I try to play an iTunes M4P it just exits.
Does it work for you? This really should work, because it works with
MP3s and other QT files, and the FairPlay DRM allows unlimited playback
through QT on an authorized computer.

Austin

On Jan 19, 2004, at 8:16 PM, john wrote:

> Hi Austin,
>
> If you check out Kurt Revis' PlayBufferedSoundFile at his website
> www.snoize.com, that might help.
>
> -- John
>
>
>> For my project I must be able to play encrypted AAC files through an
>> AUGraph. Hopefully inline decryption is in the development pipeline
>> for AudioFile, but in the meantime there must be a way to channel
>> audio from QuickTime into the CoreAudio layer. I don't know what to
>> do, and it seems that I am not the only one with the same problem.
>>
>> So I think the relevant question for the moment is: How do I redirect
>> the uncompressed audio stream leaving a playing QT movie into some
>> other buffer (in this case CoreAudio). I remember hearing that all
>> parts of the QT pipeline are modular, so there must be some way to do
>> this.
>>
>> Details that we can act upon would be greatly appreciated by me and
>> everyone else who wants to be able to program with purchased music.
>>
>> - Austin
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  • Follow-Ups:
    • Re: Piping QuickTime to CoreAudio
      • From: john <email@hidden>
References: 
 >Re: coreaudio-api digest, Vol 2 #1027 - 10 msgs (From: "Jay Ridgeway" <email@hidden>)
 >Re: AAC errors (From: john <email@hidden>)
 >Piping QuickTime to CoreAudio (From: Austin Shoemaker <email@hidden>)
 >Re: Piping QuickTime to CoreAudio (From: john <email@hidden>)

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