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Re: Communicating between an audiounit and cocoa view?
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Re: Communicating between an audiounit and cocoa view?


  • Subject: Re: Communicating between an audiounit and cocoa view?
  • From: Patrick Gostovic <email@hidden>
  • Date: Fri, 23 Jan 2004 13:17:15 -0500

Use properties instead of parameters. Properties can be pretty much anything.

On 23-Jan-04, at 12:21 PM, Andrew McClure wrote:

Hi. I am doing an audiounit plugin based on the SampleAU effect sample code
that comes with the panther dev tools. However, I have a slight problem. I
need for the cocoa view and the audiounit to share a buffer, and other than
parameters there does not seem to be any way to communicate between the
cocoa view and the audiounit.

I was wondering if there was any way to somehow get a pointer to the view
object from the audiounit or vice versa. I notice that both the audiounit
and the view have an AudioUnit type variable (this is apparently the same
thing as whatever a "ComponentInstance" is?) and it is looking like I
somehow just need to pass the pointer through the intermediary of the
Component Manager. Is there any easier way, and is there some specific thing
I should be looking at to figure out how to do this? I have never used the
component manager before.

Should I just start drudging through the component Inside Macintosh? :)
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References: 
 >Communicating between an audiounit and cocoa view? (From: "Andrew McClure" <email@hidden>)

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