Re: Java and CoreAudio
Re: Java and CoreAudio
- Subject: Re: Java and CoreAudio
- From: David Duncan <email@hidden>
- Date: Sun, 13 Jun 2004 12:20:55 -0400
On Jun 13, 2004, at 11:56 AM, Bob Lang wrote:
Well, presumably since the code we are talking about is an audio
effect, I would expect the core code to be completely portable. The
wrapper that communicates with the target platform is almost certain
to
be completely different for each, so Java won't help you there.
That turns out not to be the case. Pure Java is *completely* portable.
Yes it is, but we are not talking about Pure Java. We are talking about
using Core Audio from Java (and as the topic wandered creating an Audio
Unit in Java). Neither of these topics are Pure Java, and neither is
portable (or at least no one has done the work to make them so).
PS: Note the emphasis on Pure Java here. An impure Java program
deliberately uses some platform dependent feature and so immediately
becomes non-portable. An example would be making explicit calls
to Core Audio or Core Midi rather than using their Pure Java
equivalents.
Which is exactly the topic that we are considering here, and to which
my statements referenced. So while I agree that a Pure Java app hides
platform dependencies and makes for a compelling target, the concept of
a Pure Java application was already dismissed from the subject line.
--
Reality is what, when you stop believing in it, doesn't go away.
Failure is not an option. It is a privilege reserved for those who try.
David Duncan
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