Re: Click in sounds
Re: Click in sounds
- Subject: Re: Click in sounds
- From: "Bob Lang" <email@hidden>
- Date: Mon, 3 May 2004 17:58:12 +0100
Hi
I really don't know if this will work, but you could try lengthening
the array holding your sound sample and padding it with trailing
zeroes.
Also, are you sure that your sample terminates "nicely", i.e that its
volume drops to zero as it ends? You could try using a standard
Hamming (or Hanning -- similar name, different window) window
on the entire clip.
Good luck
Bob
----- Original Message -----
From: "Rahul Shetty" <email@hidden>
To: <email@hidden>
Cc: "Srinidhi Rao S" <email@hidden>
Sent: Monday, May 03, 2004 5:55 AM
Subject: Click in sounds
>
Hi,
>
>
We are developing a basic CoreAudio application as one of the modules in
our
>
project . This is based on PlayAudioFileLite, a sample code provided by
>
Apple. Some additional features like channel mapping , volume control etc
>
have been provided.
>
We play very short sounds( msec-sec range). Each sound file has an
>
audio output unit to play it. But whenever a sound file is played we hear
>
a "short click" at the end . This is also observed in QuickTime. This
>
aberration is pretty stark when the sound files are played iteratively.
We
>
would like to avoid this. Is there a way to eliminate it ?
>
>
Regards,
>
Rahul
>
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