Re: debugging aus in xcode
Re: debugging aus in xcode
- Subject: Re: debugging aus in xcode
- From: William Stewart <email@hidden>
- Date: Fri, 14 May 2004 12:48:23 -0700
From XCode you can set a target executable - then when you hit debug,
it will launch that executable.. you can then set breakpoints etc in
the debug window of XCode. (also, printf is always a good idea) - and
one of the tricks I like is to do this in the terminal...
% cd MyApp.app/Contents/MacOS/
% ./MyApp
Bill
On 13/05/2004, at 1:22 PM, Mark Cartwright wrote:
>
hey all,
>
could someone give me some tips on debugging audio units and how to
>
setup debugging in xcode for audio units, etc.? i'm a newbie
>
programmer so, debugging is still quite a mystery to me. at the
>
moment it i'm just building my AU, listening for errors, etc., and
>
then staring at code for 4 hours or more until i figure out why the
>
error is occuring. if i new what various variables or could trigger
>
flags while running, it seems like it might be a bit easier.... but i
>
don't know how to do this... any help would be appreciated. thanks a
>
bunch.
>
>
m
>
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