Re: Re[2]: Thread count strangeness using PlayAudioFile
Re: Re[2]: Thread count strangeness using PlayAudioFile
- Subject: Re: Re[2]: Thread count strangeness using PlayAudioFile
- From: Lance Drake <email@hidden>
- Date: Wed, 6 Apr 2005 11:13:23 -0600
Hi CoreAudio Folks,
My question about the 'more robust' afplay example is whether there
is anything about it that would preclude it's being used in a clean
10.2.3 environment? - Or, are special libs or framework materials
required to be present/installed? I think this is a problem I ran
into before - the API for earlier versions of CoreAudio would not
support the newer code. If this is still the case, is it conceivable
that I could drag along the, in my app, whatever might be needed?
Thanks!
you can get the most recent version of core audio if you upgrade to
10.2.8 then upgrade to the most recent quicktime (you can't do this on
less than 10.2.8) -- you can then make use of the latest core audio
stuff including the latest core audio sdk.
Hi Ben,
Thank you for those important extra details. If I may ask for one
more point of clarification: "Were I to do as you suggest, can you say
the result would then be viable on a 10.2.3 system with no
modifications other than the requirement that Quicktime version 6.?.?
be installed?"
What's not clear to me are the requirements for CoreAudio with the
various different versions of MacOSX. The point is, I'm willing to
jump thru whatever are the required hoops to build the CA material -
but will it then be usable on a 10.2.3 system with no mods other than a
Quicktime 6.?.? upgrade?
Best Regards,
Lance
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