Re: Question about using AudioUnits
Re: Question about using AudioUnits
- Subject: Re: Question about using AudioUnits
- From: philippe wicker <email@hidden>
- Date: Wed, 7 Dec 2005 07:19:41 +0100
On Dec 7, 2005, at 4:13 AM, john wrote:
Hi,
I'm revisiting using AUs and am not sure where to look for my
simple needs.
At the simplest level I'd like to be able to call an AU with data
for it to process and then get the processed data back. I may be
missing something, but the sample code I've perused is more setup
to run audio through an AU (either directly or through an AUGraph)
into an output unit. But I need access to the processed samples.
Have a look at:
file:///Developer/Examples/CoreAudio/Documentation/AudioUnits/index.html
and read the chapter "Audio Unit Rendering" and particularly the
section "Calling AudioUnitRender". I believe AudioUnitRender is what
you need.
Can someone point me in the right direction? Thanks.
-- John
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