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Re: Question about using AudioUnits
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Re: Question about using AudioUnits


  • Subject: Re: Question about using AudioUnits
  • From: philippe wicker <email@hidden>
  • Date: Wed, 7 Dec 2005 07:19:41 +0100


On Dec 7, 2005, at 4:13 AM, john wrote:

Hi,

I'm revisiting using AUs and am not sure where to look for my simple needs.

At the simplest level I'd like to be able to call an AU with data for it to process and then get the processed data back. I may be missing something, but the sample code I've perused is more setup to run audio through an AU (either directly or through an AUGraph) into an output unit. But I need access to the processed samples.

Have a look at:

file:///Developer/Examples/CoreAudio/Documentation/AudioUnits/index.html

and read the chapter "Audio Unit Rendering" and particularly the section "Calling AudioUnitRender". I believe AudioUnitRender is what you need.


Can someone point me in the right direction? Thanks.

-- John
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 >Question about using AudioUnits (From: john <email@hidden>)

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